Showing posts with label travel. Show all posts
Showing posts with label travel. Show all posts

Friday, January 23, 2015

Looking for a Great Midwestern Family Vacation? Gen Con Registration Opens Today!

Fun is in the eye of the beholder.
Today at noon (EST), badge registration opens for Gen Con Indy, the largest tabletop gaming convention in the United States!

We've been taking kids with us to this incredible event since Ranger was two, and this year he's old enough (9) to need his own badge.

The spectacle of cosplayers, giant games, and innovative interactive displays bewitch even toddlers. All our kids were agog at pirate musicians, belly dancers, superheros and supervillains. The kids have amassed photos with characters like the Mad Hatter, friendly dragons, the World's Tallest Leprechaun (a very talented stilt-walker), Storm Troopers, Waldo and other characters from our collective imagination.

After our first day with two-year-old Ranger at his first Gen Con, he wanted to wear a costume. Year One he kept wearing generic superhero shirt with a removable silver lamé cape. After that, he was a pint-sized Mario who kept growing. His little sister Scout soon joined in as a wee Luigi. A few years later, she became Lola, from the British children's books, and Ranger was even Lola's older brother Charlie for a day. More recently she and sister Rogue have hit the con as princesses. This year we're hoping to engineer some great game-themed costumed, but I'll save those for a later post.

The seemingly infinite opportunity for hands-on play in venues like the games library, demos in the main hall, Rio Grande room, open gaming, and Indie Games on Demand offer families opportunity to play lots of games together and with new people.

Ranger has been enjoying Paizo's Pathfinder Kids offerings. He especially loves how Scotty's Brewhouse offers a Pathfinder Tavern menu and decor. One of their Pathfinder posters was given to him by a kind manager and remains the pride of his room years later.

Gen Con has always had a great family gaming presence. Publishers like R & R Games, Out of the Box, Calliope, and Blue Orange games have long been dedicated to producing games compelling enough for adult hobbyists, but accessible enough for kids and teens. We were very excited to welcome kids' publisher HABA games in 2014.

As hobby gaming grows in popularity, game publishers like Asmodee, Paizo, Rio Grande, Fireside and Stronghold Games are offering more family offerings. Venerable franchises like Catan and Carcassonne are creating kids' editions. With these changes, Gen Con's main hall and events have more to offer families and parents who are bringing up kids in the hobby.

All these publishers producing family games means more great gaming opportunities in the main hall. We love playing giant games (like Out of the Box's Word on the Street and Calliope's Tsuro) and regular sized games in the Family Fun Pavilion of the exhibit hall.

A great game of Wassalpoag's protoype Echidna Traffic Jam

If you want a gaming getaway with the kids, Gen Con is hard to beat. Its Indianapolis location makes transportation and lodging more affordable.

Jim and I will highlight some of our favorite Gen Con offerings for families in upcoming weeks, and we'll post updates on our Gaming for Good presence at Gen Con.

But now, I need to go buy Ranger's first Gen Con badge. See you there?

Saturday, August 02, 2014

Little Packs of Fun: Pack O Game's GEM

Almost actual size.
Any trip out to a restaurant with the Joneses quickly becomes an exploration of what we've just happened to bring along for entertainment. As a family, we often engage with each other as much over games as we do anything else. We like to play together and Adrienne is usually the master of ceremonies or, more appropriately, the game master of these excursions. She has a knack for finding simple portable games that can keep our kids, ourselves, and our friends entertained even through a particularly long wait at a restaurant table or at a side table in any waiting room. Over the years, she's put together a collection of everything from kids' games with handy travel games from HABA to portable push-your-luck dice games like Cinq-o to card games like Cabo.

For these games, portability often outranks playability. After all, it is hard to pack a lot of fun or depth into games that don’t have much use or space for elaborate components. But that doesn’t have to be the case. Witness the explosion of “micro games” in recent years and the meteoric rise of the simple game Love Letter ,  a game of sixteen cards about passing a love letter to a princess. Clever design and well thought out game mechanics can make even the most humble of game components sing in the hands of a gifted designer. Chris Handy is one such gifted designer and his soon to be released Pack O Game line of gum package sized mini-games are further evidence that clever design and thoughtful game mechanisms can carry a game beyond its modest packaging.

I first came across a Chris Handy design, when our community game night received a donation of his game, Cinque Terre, for our game library. Cinque Terre is a delightful game of delivering sets of fruits and vegetables from inland farms to the five coastal cities of the Italian Riveria. The game had a very simple and approachable theme that matched the actions players could choose during each of their turns. All this simplicity and loveliness masked a much deeper game that became readily apparent about halfway through our first play session. Not only was the game pleasing to look at and easy to pick up, it was fun… and challenging. Chris is also known for his horse racing game, Longshot. While I have not played it, by all accounts it combines these same elements; simple and pleasing design matched with remarkable depth.

When Chris put out a preview offer on Twitter to try his one of his new ultra-portable games before their Kickstarter, I jumped at the chance. The Pack O Game lines of games is marked by the design constraint of each game having to fit into a package about the size of a pack of gum (Pack O Game… pack of gum). He had a number of demonstration copies to choose from ranging in complexity from one, Casual difficulty,  to three, Challenging difficulty (I know what you are thinking, “a challengingly difficult game in the package the size of a pack of gum? Yeah, right?” Just bear with me).  I chose to try out a copy of GEM.



GEM is a simple auction game for two to four players that is  played across six rounds and lasts about twenty minutes. Each player is a jewel collector trying to corner the market gaining lucrative sets of gems through properly leveraging their assets. The game consists of thirty cards with each having the dimensions of a very flat piece of gum. Twelve of those cards are Coin Cards, while the other eighteen make up the Gem Cards that the players will attempt to acquire during play. Each card has a green marking at one end with a number inside representing its Invested value (how much it is worth when you spend it in the game) and a red marking on the opposite end that represents its Leveraged value (how much money it takes to recover its value and rotate it to its Invested side).

Each player starts with three coins, worth one, two, and three “money” respectively, face up in front of them with the Invested sides up showing that all three cards can be used to bid on and buy gems during each auction phase. The gem cards are spread, face down, in six random piles in the center of the table. During each round a pile of Levereaged gems is revealed. Then each player bids from their non-leveraged assets, at first coins and later any gems they’ve previously taken, for the right to make a selection from the revealed gems. 

Subsequent players can increase the bid (as long as they can pay for it) or pass. After a couple of passes, the highest bidder takes the gem card that they were eying and places it face up displaying the Leveraged side (red) at the top in front of them. The tricky thing is that the bidder doesn’t have to say which card they want. They can choose any one that is left in the pile. Then they rotate the amount of Invested assets in front of them equal to or greater than their bid (you don’t get change) to those card's Leveraged side to show that the player has spent those assets. After all the gems have been acquired in that round, players can spend any left over Invested assets to turn Leveraged gems to their Invested sides. Coins automatically reset each round, but Leveraged gems do not. At the end of the last round, players earn points for every gem on a card that have its Investment side up. They earn two points if they share the majority of any gem type with at least one other player. Finally, they earn three points if they have the sole majority of any type of gem.

I really have enjoyed my time with GEM. We have a demo copy of the game, which doesn’t usually fully reflect on the final production quality of most games. However, even the demo copy is of incredible quality. It is obvious that Chris has put a lot of time and attention into both the design of these games, but also into its promotion and early marketing. He’s paying attention to the small details that make for great Kickstarter campaigns. When I told him that I was impressed with our copy of GEM’s flexible plastic coated cards as we would likely be playing it at restaurants, food courts, and coffee shops, he assured me that the final production copies would be even better. That’s impressive for a game of this size and it helps with the “table appeal” of the game.

I am a huge proponent of “table appeal.” As many long time readers, and our Great Big Table podcaster listeners know, Adrienne and I put a bunch of effort into evangelizing the board game hobby. To that end, we write about gaming with our children and in our community both here and on Great Big Table. We co-host a monthly community board game night to try to encourage members of our community to play games with each other and with their families. I also run a weekly game group that plays in public places where I work and I have been known to set up games in food courts with signs to invite people to come and play those games with me. “Table appeal” is the quality of a game that gets a non-gamer to take a second look and ask “hey, what is that?” And that’s the question that starts a conversation about board gaming that can potentially introduce a newcomer into our hobby.

There are a number of aspects of GEM, and the other Pack O Game titles that lend to that table appeal. First is the size. Generally larger board games or games with a gimmick, like Rampage for instance, pique the general public’s curiosity. They just have to know what it is that they are witnessing. In some cases, like that of toy furniture or functional miniatures, being small can also get us to take notice. Such is the case with these games, People want to know what those little cards on the table are all about. It helps that the cards are beautiful in GEM. The brightly colored gems on a dark background speak to the “ooo... shiny” magpie nature that lives within many of us. HUE, another game from the line, looks like a proper painting from Mondrian when the game comes to an end. Finally it is the motion of play combined with the groans and celebrations of the players that are the linchpins of, at least, GEM’s table appeal. Few people have seen a game where you slide cards around the table and rotate them to confer some action of the players. From a distance, it is intriguing and if one starts to pay attention they will notice people enjoying themselves centered around that very activity.

GEM is a great game. From its portability to its production values to its table appeal to its devilishly clever and challenging game play, it is a great value in a small package. Chris is launching a Kickstarter to fund the production of a commercial version of the Pack O Game line of games. There are a number of backer levels that can get you anywhere from one game for a $6 pledge to all four Pack O Game titles (plus any stretch goal games that get unlocked) for $24. There is also a 48 hour early bird special that will allow you to get these already affordable games for an even better price. You get even more from there, but I will let you explore those options on your own.

Just head over to PackOGame.com to be directed to the Pack O Game Kickstarter. I believe the Kickstarter will launch on Monday, 8/4/2014, and will run for twenty nine days. You can also sign up for Chris’ email list to be kept up to date about news and information related to the Kickstarter over at www.perplext.com. There’s also a video on the Kickstarter page (which I’ll embed here once it the campaign goes live),  where Chris makes his pitch. It’s worth watching.



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Let us know in the comments if you pick up GEM (just a $6 pledge) or any of the other Pack O Game titles. We’re always looking for new games to add to our portable game library. Let us know what games you keep in your car or backpack or pocket that you bring out to entertain yourselves, your kids, and your friends when you are out in public.


***Baby Toolkit is an assortment of words compiled by two geek parents between the requests, interruptions, and digressions that arise in a family of five. Broadcast from the Midwest, our incremental plan for world domination starts here and includes affiliate links to Amazon.com. A small potion of purchases made through those links goes to blog upkeep. We also podcast about board games at GreatBigTable.com. While we received a free copy of GEM (and all the paper jewels therein), we have no financial interest in or agreements with Pack O Games, Perplext, or Chris Handy. Gold star for reading the tiny print! Should I make it even smaller next time?

Thursday, June 12, 2014

Halcyon Nights: W. C. Handy Blues Festival

Davina and the Vagabonds bringing down the house. photo credit, WC Handy Blues Festival @HandyBluesCrew
Yesterday evening, when Jim and Ranger got home, I woke up our napping girls and pushed everyone out the door.

The rainy, cloudy day was clearing, turning into a perfect night for sitting in a park on a blanket watching the sun set and the moon rise.

After a short drive to Henderson, Kentucky, we arrived at the W. C. Handy Blues & Barbecue Festival at the city's waterfront Audubon Mill Park.

Even in the parking lot, my reluctant crew started dancing to the irresistible magic of Davina and The Vagabonds. The potent energy of live (wailing) music and early summer evenings caught us all immediately and held us long past normal bedtimes.

I'm not able to write anything about Davina and the Vagabonds that successfully captures the energy and brilliance of their performance and music. Please listen to her newest album, especially Flow, which I hope my kids will love as much as I do.


John Nemeth & the Bo-Keys, photo: W.C. Handy Blues Festival

We're really lucky to live near one of the best blues gatherings in the nation. The only thing more astounding than the line-up and the gorgeous setting is the festival's deep community commitment. The Handy festival is totally free and open to all.

Davina and the Vagabonds yielded the stage to John Nemeth and the Bo-Keys with Percy Wiggins who carried the evening's allure into enchantment with new roots music like "If It Ain't Broke, Don't Fix It."

Barges on the river slowed their pace to listen longer and periodically raised their horns to greet the crowds. Fireflies and children danced as sunset turned to twilight to moon glow.

Cool breezes from the river carried the music to the splash park fountains.

It was a gorgeous night. A night to remember, and a night to repeat.

What opportunities will you seize this summer?



 *** Baby Toolkit is the sporadic story of a couple geeky Midwesterners and their kids. Though we benefit every year from the miracle that is the WC Handy Blues & Barbecue Festival, we have no fiscal relationship with them that they don't offer freely to everyone else. We're Amazon affiliates, so if you purchase through our Amazon links, a small portion goes to us and pays our domain fees every year (thanks!).

Tuesday, May 27, 2014

Gen Con meets Indy: No Time Machine Necessary at Conner Prairie

photo: Conner Prairie, all rights reserved
Every Gen Con, Jim and I work on a mental list of Indianapolis opportunities we wish more Gen Con attendees were aware of. Now, we're not so naive to assume that anyone wants to take a gaming break during Gen Con, but if you're coming in early, or staying late, you might want to take a few side trips before you leave the Circle City and the Hoosier State.

It's a mystery to me why no game company (especially Mayfair) has ever capitalized on nearby interactive history park Conner Prairie. I don't know why steampunks aren't booking every Gen Con weekend flight of the 1859 Hot-Air Balloon Voyage for the photo opportunities alone.

Unlike the musty assemblages of ramshackle relics with "a butter churn for the kids," Conner Prairie is a through-the-looking-glass historical experience.

This sprawling park works to reincarnate periods of Indiana history from a Lenape Indian Camp to an 1836 Prairietown to the 1823 Conner homestead to1863 Civil War journey. Despite a wealth of great buildings and interactive exercises, Conner Prairie's biggest selling point is, hands-down, the commitment of the interpreters. Unlike most historical site guides, these hard-core reenactors are immersed in the period they are portraying. They deny any reality beyond their character's "present day."
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One of my friend's fathers, a history buff, spends his entire visit trying to get the interpreters to discuss things outside of their period. He asks about presidents yet to be elected, inventions not yet popularized, and politics not yet transpired. To his conjoined delight and frustration, it is like getting a Buckingham Palace guard to smile, not impossible, but remarkably difficult.

This commitment to the period's atmosphere breathes life and magic into the expedition.

Conner Prairie is also, like actual history, a dangerous place. The candle maker works, in part, over an open fire, as do the visitors who assist. At the trading post, there is a hatchet throwing competition open to visitors. Safe practices are mandated by staff, but the elements and approaches are refreshingly real.

Conner Prairie shares the story of westward expansion and nation-building. Some of the interpreters (like the blacksmith and the soldiers) are quite conversant in arms-making and munitions. The attention to historical accuracy in costuming will also impress. For the Catan crowd, Conner Prairie includes sheep, wood, wheat (grain), brick, and ore.

Conner Prairie abounds with photo opportunities for cosplay, but the true gem is the 1859 Balloon Voyage. This replica airship offers tethered trips into the skies of the Circle City (reservations required). I cannot imagine a better steampunk portrait location.

This is the first in a series of posts about Indianapolis sites relating to Gen Con.

***Baby Toolkit is the opinionated discourse of some Midwestern geek, gamer parents. We have no fiscal relationship with Conner Prairie. We also podcast about board games at Great Big Table.

Friday, May 23, 2014

Gaming for Good at Gen Con 2014!

Jim and I are hosting a panel discussion at Gen Con Indy 2014 on Friday, August 15th!

With other charitable gamers, we'll discuss "Gaming for Good: An Insider's Guide to Charity Gaming."
Turn your gaming hobby into a force for good. Veteran charity gaming event organizers share their secrets for joining, organizing, promoting & hosting successful fundraisers. Panelists will include Dan Patriss, organizer of Gamers for Cures, and Jamey Stegmaier, co-founder of Stonemaier Games, and Jim & Adrienne Jones, organizers of an Extra Life weekend for Riley Children's Hospital
There are only 9 tickets left (out of 50!), so be swift.

If you're going to Gen Con and just want to meet up (let me recommend Sunday lunch at Scotty's Brewhouse for wonderful family meal), send us an email.

As you know, we love "The Best Four Days in Gaming" as gamers and parents. Our kids love Gen Con too!

Thank you for all of your support of our ongoing Extra Life efforts! We're busy planning our Extra Life 2014 weekend for October 24-26 in Evansville, Indiana (save the date and join our team?).

***Baby Toolkit is the collected ramblings of some Gen Xers about their lives as parents, midwesterners, gamers, and geeks. Our opinions are our own (who would want them?), and you can get even more Jones goodness at our board game podcast Great Big Table.

Saturday, September 25, 2010

GenCon 2010: A family adventure

Long before we started loading the car, I knew Ranger was eager for GenCon Indy.  Last Halloween, when he first donned his Mario costume he said, "Let's go to the Costume Place [his name for GenCon]!"  For the next 10 months, every time he saw his Mario costume I had to explain that GenCon only happened once a year and yes, we would pack his costume.

We worried about how Scout would tolerate the crowds this year.  Last year, she rode in our awesome Kelty Town backpack where she napped a lot.  She was not yet a walker, so her independent nature wasn't insulted by the continuous carrying.  This year, she's a toddler who prefers running to walking and she only endures a stroller for short periods of time.  The backpack offers her a better perspective, but we couldn't imagine her quietly napping between intervals of waving and people-watching like last year.

And her brother wanted her to dress as Luigi.  I envisioned her felt mustache, hat, and overalls staying on for maybe 30 minutes before she demanded something more comfortable.  After filling my bag with snacks, small games, and a girly sundress, I crossed my fingers that her upcoming meltdown wouldn't deafen too many innocent bystanders.

After the long drive to Indy, Ranger was so excited to change into his Mario costume.  Scout was far less enthusiastic to change clothes.  We had to park in a nearby mall parking garage and take skyways to the convention center.  When we entered the elevator to enter the mall Luigi was whining in her stroller and Mario was bouncing off the walls.  Then the elevator doors opened to a chorus of "awwwww" spouting bystanders and Jim and I magically transformed into celebrity handlers.  We weren't 10 feet out of the elevator when the first person asked to take the kids' photo.  The photographer was a mall shopper, not even a con-goer.

Scout has strong social instincts and relished the attention.  Ranger can be shy, but as Mario he's unflappable.  As we neared the convention center and met more costumed people, the kids filled with excitement.  Their euphoria reminded me of childhood Halloweens and returning to summer camp.

Within our first hour at GenCon, Luigi was kidnapped by the World's Tallest Leprechaun.  Her casual attitude about towering over all the people surprised us.

The kids got to meet icons of our childhood like Zelda's Link, Alice's Mad Hatter, and the Duck Hunt Dog (with Ratchet) .


They also picked up world-domination tips from the villainous, venomous Cobra Commander:


The next few days were a bit of blur.  Jim and I stayed up way too late trying to solve Puzzle Hunt 9 the night after the family scoured the convention hall for all the clues.  The kids insisted on wearing their Brothers Plumber costumes every day and relished all the smiles, waves, and high fives that resulted.  Ranger climbed and bounced around LEGO Games' giant inflatable Ramses' Pyramid at every opportunity.  We played demo games, tracked down some titles we've been looking for, and people watched.


We also ran from the Beholder, swam in the hotel pool a lot, spent time with old friends, and enjoyed being back in the Circle City for a couple days.  The days were splendid and jam-packed.  We all wanted it to last longer and are looking forward to next year.

Keep an eye out for upcoming reviews of the games Ranger and Jim played.


***Baby Toolkit is the ongoing saga of geeks with kids.  We're Amazon affiliates, so a small portion of purchases made through Amazon links on the site does come back to us and we use it to pay for connectivity (thanks!).

Photos (all but Link): (c) babytoolkit.blogspot.com, 2010 all rights reserved.  The Link photo is John Stanifer's (Link).

Wednesday, August 26, 2009

GenCon 2009: The Family Edition

Wonder Woman, a 15 foot tall pirate, the Ghostbusters, Buddah, Darth Vader, Chihiro, a Gamorrean guard, Jim, Ranger, the Raptor, myself, and 27,887 others attended GenCon 2009 earlier this month in Indianapolis.

As first-timers, we did not know what to expect. Despite the fact that my friends were making GenCon widow plans, I lack the graciousness required to jealously listen to stories about the awesome gaming convention. Our preschooler loves games, so we knew he would be amused; our only concern was keeping him from moving players' game pieces. At 9 months, the baby is very opinionated, but she loves riding in the backpack and her patience can now be bought with Cheerios (lots and lots of Cheerios).

After our first disorienting minutes in the vast exhibition hall, I wondered if I had made a huge mistake in coming with the kids. Polyhedra rarely seen outside of theoretical geometry labs surrounded me like tribbles, gleaming brightly from row after row of plexiglass bins.

My mind flashed back to the first night Jim's cousin brought over Descent. While he laid out the chits, cards, and *blush* statues, I cringed. When he dumped the bucketload of dice required on the table, I balked openly, "Um, guys, I think my ovaries prevent me from playing any game with this many dice." But they needed me for a quorum, so I set aside my derisive comments about "pizza boys" and picked up the biggest battle axe in the deck. I've never looked back. GenCon was no time for second thoughts.

We floated through the exhibition hall on a wave of humanity (and alienity). Suddenly familiar sights started appearing in the booths. Memories of great get-togethers (with and without space colonization and zombie attacks) popped up as favorite titles came into focus. Companies I have long admired offered opportunities to talk with employees, ask questions, meet designers, and try new games.

Ranger loved playing demo games, Jim grooved on the geek zeitgeist, I liked asking about kids' offerings (and getting good answers), while the Raptor contentedly left a Cheerio trail in case we needed to retrace our steps.

Party gamers Out of the Box [earlier review: Apples to Apples] introduced us to some new favorites for kids (and the rest of the family). Playroom Entertainment enticed us with their games for the preschool set. Simply Fun (a home-based consultant company- think Tupperware party) astounded us with their elegantly straightforward Ribbit by master designer Reiner Knizia. Gaming closet favorite Rio Grande came through with a great kids version of Carcassone that works for ages 4 and up (this must-have for Carcassonne fans quickly sold out at GenCon). Winning Moves' Cir*Kis caught both Jim's and my hearts, but we didn't move fast enough to buy a copy before they sold out.

While the crowds (especially in the exhibition hall) were daunting with young kids, the attendees and staff made the kids' experience quite good. People were gracious and generous with the baby and very willing to help our preschooler have hands-on gaming time. On the whole, it seems like the people at GenCon welcome kids more than the average crowd. I wouldn't have wanted to navigate the place with a large jogging stroller (it would just seem rude in the limited space of the exhibit hall), but other parents seemed to do okay with infants in mid-sized strollers.

A few tips for those thinking about taking kids in 2010:
  • If you're going strollerless, take along a large comfortable bag (that you can wear) if you might do any shopping. The vender bags tend to have small hand holes, so something you can sling over a shoulder is valuable.
  • Toting a lot of small gear (changes of clothes, snacks, toys, etc.) that you want on site, but not on hand? Rent a locker in the morning (seriously, they sell out fast) to use as a home base. The lockers I saw were 75 cents to a dollar and only take quarters. You'll need to pay each time you visit the locker, so you won't want to visit too frequently.
  • Kids from elementary school on up could really thrive in this environment. It's exciting and there are lots of games to play. If (or, more accurately, when) we take older kids, I will purchase an unlimited library card ($20) to the GenCon games library. That way kids can try new games and household standards even if there's not much for them in the demos. If we had a group of families with kids going (you know who you are: hint, hint), it seems quite reasonable for kids to game in the library with adults exchanging supervisory time.
  • This trip we stayed with our gracious friend in Indianapolis. While such wonderful free housing would be a fine arrangement for adults, the commute to and from nap time was extended. The skywalk connected convention hotels (there are a number to choose from) seem a great asset with young kids. Not only could the wee ones get better naps, pit stops and snack times would be easier too. Plus, while the kids napped, an adult (assuming more than one are in attendance) could go back to the convention halls for some solo gaming. Our kids would love the opportunities to swim in the hotel pool. The zoo and State Museum would become workable side trips (as we wouldn't be driving around town so much). The event schedule runs literally 24 hours a day, so one parent (or both if they alternate childcare) could still participate even after the kids have been put to bed.
  • For game-friendly teens and tweens, GenCon seems a great playground. The cos play and LARPers give the con a festival atmosphere that's irresistibly offbeat (4 year old Ranger insisted on wearing a cape after our first visit). Adults seem quite willing to give a young geek a place at the gaming table, so kids with interest won't be relegated to the sidelines or simply shopping the hall.
GenCon was a great experience for our family, and we are already making plans for 2010. I'm sure we'll have more to say on this year's con and the great games and companies we met there throughout the next few weeks.

Photo credit: Gurney5 on Flickr, Creative Commons

Monday, July 28, 2008

Think Twice About Renting Car Seats from Advantage: More Problems Reported

When travel and food writer, Debbie Dubrow, found unsafe, dirty, broken, and expired car seats at the San Diego airport Advantage Rent a Car, she worked to change the system.

And it looked like she, through media exposure and direct communications with Advantage, had made great changes.

Less than a year later, Barbara takes her 6 months old into the LAX Advantage and finds that the all the policy changes Advantage made in response to Debbie have resulted in are the plastic bagging of the same unclean and defunct seats.

Read all about it on Debbie's Delicious Baby blog and avoid Advantage unless you're toting your own seat.

Thanks, Zrecs for the update- and the great post on Advantage's corporate policy.

Tuesday, July 01, 2008

Booster Seat Escapee? Flip that Seat Belt Buckle

Ranger outgrew his convertible car seat pretty quickly. Though we prefer 5 point harnesses for him during the toddler years, we bought a Britax booster seat for Jim's car. Ranger tends to ride in my car most of the time, and Jim needs a car seat that can fit in the trunk during carpool weeks.

We've been frustrated on a couple occasions to find Ranger releasing the seat belt while in transit. Toddlers simply don't seem equipped for the responsibility of booster seats.

Jim discovered that with our car and our seat (this may not be true for all car and booster combinations) that twisting the seat belt receptacle, he can prevent Ranger from reaching the release button. If you choose to attempt this, please inspect your seat and belt configuration to be sure that pressure won't inadvertently be placed on the release button when the seat belt is tightened.

Jim flips the belt receiver before buckling in Ranger and pulling the belt taut. It actually works well enough in our car that the other adults in the family take a little longer to get to the release button. Meanwhile, Ranger likes to direct the activity, "Press the button, Grandma!"

Tuesday, June 17, 2008

LeapFrog Bounds Ahead With Tag: Win a Tag System

Rarely does a toy come into our house and seize everyone's affection, but in an unexpected swap for a doll house Ranger acquired the (now discontinued) LeapFrog Learning Hoops basketball game. This serendipitously- acquired game reinforced Ranger's burgeoning interest in letters and numbers. Unlike most battery-operated toys, this one quickly wormed its way into all our hearts and became a regular, often nightly, family activity.

When LeapFrog recently offered us a chance to try their new Tag reading system, I hesitated. The recommended ages of 4 to 8 seemed so much older than 2.75 year old Ranger that I pictured the device as a recipe for frustration. But the three blinking eyes of the beloved basketball game stared me down, and I decided we could use it without our alternate testers (ages 5 & 7) if it sent Ranger into a tailspin.

LeapFrog sent us the Tag reading system ($49.99 retail value, which includes the Tag Reader, Learning Connections software, a USB cable, and their self-developed soft cover book, Ozzie and Mack) and two additional hardcover books (retail value: $13.99 each) which were already among Ranger's favorites (The Little Engine that Could and I Spy: Imagine That!).

Please note: the Tag requires 2 AAA batteries (not included) and a USB-ready computer (XP, Vista, or Mac OS X 10.4+) with an Internet connection if you plan to use any book or accessory other than the preloaded Ozzie and Mack or use any of the system's Learning Path tracking features. The software is uncomplicated to load and easy to use. Downloading new books is also very easy.

The Tag (with 16MB on-board flash memory) can hold up to 5 books or activities at one time. The audio download for each book is stored locally on your computer, so even when you unload a book from your Tag Reader, it stays on your computer for fast re-installation later.

So what did Ranger think? It was love at first sight. He seized on the Reader (which I call a pen and he calls a temperature because it looks much like a fat digital thermometer). This similarity may have bolstered his interest as he used to carry a digital thermometer EVERYWHERE we went (here it is visiting a local pumpkin patch last October). Maybe he's just a futurist. Either way, I can't help but imagine that I may eventually find him frustrated sitting on the floor with a digital thermometer surrounded by books.

I started him with I-Spy, thinking an activity book might be better for his young age. He loves pointing at words and images and hearing them voice or illustrated with sounds. He soon figured out how to get the reader to read entire pages. He loves the sound effects and music from clicking on the pictures.

In many ways (for kids under 4) the Tag is a far more compact and successful version of the Little Touch LeapPad. It's a big improvement because Ranger no longer needs to hit go when he chooses a new page and doesn't get the wrong sound because a page is bent or laying improperly on the reader. There's no book cartridge for him to unseat, so it requires far less parental maintenance during use.

I love the Tag Reader's compact size. At 6.5 inches by 1.25 width" and 1.25" depth, the Reader easily fits in my bag (as do the 6.5" by 9.75" storybooks) and the Reader can fit in many pockets. It is lightweight, durable, and not much bigger than a cell phone. The Tag easily entertains Ranger during medical appointments and restaurant dinners.

The Little Engine That Could regularly delights Ranger with its excellent voice acting and great sound effects. We've read this book to him for over a year, so it's household classic. It's great to see him interacting with it on his own terms. It's funny how much he likes repetition of certain phrases and scenes.

I had originally discounted Ozzie and Mack's ability to interest Ranger. It struck me as the somewhat limited game that inevitably comes with the new video system but really isn't a killer app. Ranger has since schooled me on judging a book by its bundling. Ozzie and Mack is designed to showcase the abundant features of the Tag's dot pattern based reading system. It has lots of great incidentals that exceed the limitations of a classic story like The Little Engine That Could or even an activity based book like I-Spy. From the title pages' awesome alphabet to the hidden knock-knock joke in periphery of page 25, Ranger is constantly delighting in discovering new ideas. He's excited to learn on his own and loves showing me what he's found, and I love seeing his revelry in independence and information.

He really likes the control the stylus-type reader offers him to focus on HIS interests, and it works well with the developing agility of a toddler (better in my opinion than the Little Touch).

Being a random button pusher, he's found a combination that causes the reader to instruct him to "Tell your parents..." to connect to the software and how to download other books. We don't really like our toys telling our kids what to do; somehow it's just reminiscent of Saturday morning commercials instructing kids to pester their parents for products.

We're also not fans of the interruptive battery replacement warning. The warning starts long before the batteries are drained to non-functioning levels (so far, it's been ongoing for 3 days prior to battery failure), and we hate the thought of replacing any battery that still has life. I'd really prefer a small periodic warning flash in the on/off light to a message that interrupts play. Even the traditional notification of battery death (the toy not working) is preferable to an audio message. I'd like to an option to turn this notification off in future versions (or updates of this reader's firmware).

One of Ranger's best random button pushing discoveries is that the Reader can play the stories in full without the books. When Ranger accidentally discovered this cool feature during a car trip to a nearby town, both he and Jim enjoyed listening to his newfound book-on-Tag. The quality of the storytelling and voice acting really makes for an enjoyable listening experience.

We plan to get a lot of travel and waiting room use out of the Tag on top of normal at-home play. The books are high quality; Ranger recently water-tested Ozzie and Mack with accidental baptism at lunch on Father's Day. The dried pages still function properly. He sometimes jabs the books with the Reader- leaving impressions of the tip in the page, but those haven't affected function of the stylus or the books.

With an almost 50 dollar price tag, I was skeptical that the Tag could offer enough utility and value to meet its cost, but it is a flexible, well-designed, creatively-engineered system that really does much more than read words off a page (as if that's not amazing in its own right). This isn't another rote recitative Teddy Ruxpin because it puts the excitement of self-guided learning in your child's hands (demo).

And LeapFrog has generously offered to give 5 LeapFrog Tag Reading Systems prize packages away to Baby Toolkit readers!

To enter, send an email with the subject LeapFrog Tag to babytoolkitcontests [at] gmail [dot] com. One per household. U.S. readers only. Five winners (selected by random number generation) will each receive a Tag Reading System and one additional Tag book (prize package value: $64).

Entries will accepted through 11:59 PM CDT June 24, 2008. Winners will be notified by email; prizes not claimed within 10 days of email notification will be forfeited.

General disclaimers regarding contests on Baby Toolkit: we'll do our best, but we can't guarantee prize delivery. If a prize item were to be lost in the lost in the mail, we would take it as a message from a higher power that the situation was simply not meant to be (no compensation or replacement will be issued). We will use a random integer generator at random.org to determine winners. Jim, Adrienne, their parents, and Ranger are not eligible for this contest. We respect your privacy and will not use your personal information for any purpose beyond determining a winner and sending prizes. Prizes are supplied by and will be shipped from LeapFrog.

Wednesday, May 21, 2008

Traveling Companions: Crayons and Coloring Books, Never Leave Home Without 'Em

What have we been doing the past few weeks? Well, we weren't trying the newest extreme sport.We were rambling around on a multi-state trip (though traveling with anyone under 10 should count as some sort of extreme experience).

Last summer, a friend gave us a coloring book she'd picked up on seasonal clearance for less than a dollar.

It's since resided in my bag with some crayons (a party favor from our friends' second birthday party [mellow out grammar freaks, they're twins]). The smart hostess had picked up 24 count Crayola crayons at 19 cents each during Back-To-School sales and packaged them in drawstring bags. I still carry the crayons in the drawstring bag because it's easy to find in the dark abyss and it guards against crayon escape.

I love these items when traveling long distances or around town. It's easy toddler entertainment at restaurants and appointments. The scalability is hard to beat; you can entertain 1 to 24 kids.

We tend to use our crayons at restaurants now rather than the small packages or loaners. It made me crazy to use three new crayons for 30 minutes and then either leave them to be thrown out or lose them in my bag, car, or coat pocket.

Some Parent Hackers suggest plastic travel soap containers for crayon storage, but I didn't like the load rattling when I walked or shifted my bag. I may have bought the wrong kind of soap holder.

What kid entertainment do you keep in your bag of tricks?

Related:

Wednesday, March 12, 2008

Behold, the Wonderous Future of Baby Cereal: Beechnut's Packaging (Win some!)

When I opened the box of samples from Beech-Nut, I muttered a slightly amazed "oh, yeah." Beech-Nut's new Easy Pour packaging for infant cereal makes so much sense you wonder why no one thought of it sooner.

As Ranger's beyond the baby cereal years, we handed the samples over to our our good friends for real world testing. As advertised, the Easy Pour cartons create far less mess than the cellophane covered cardboard they aim to replace.

The cartons' superior durability and compact 8 ounce size made it ideal to toss in a diaper bag for meals about town and more extended travels.

The used packaging is great for making durable cardboard building blocks!

Beech-Nut offers many varieties in this handy packaging: rice, barley, oatmeal, DHA+ multigrain with apples & yogurt, and DHA+ rice with bananas & raspberries.

Beech-Nut regularly offers parents great coupons via their email newsletter.

WIN A PACK FULL OF BEECH-NUT PRODUCTS
Beech-Nut is offering three great prizes for Baby Toolkit readers with U.S. mailing addresses. Email your entry to: babytoolkitcontests[at]gmail[dot]com with the subject EasyPour to enter a drawing for one of THREE great Beech-Nut prize packs (estimated value $25). It will include 3 boxes of the great EasyPour cereal, 10 jars of Beech-Nut DHA+ baby food, a copy of How to Get Your Kids to Eat Great and Love It by Dr. Christine Wood, and a few other fun prizes selected by Beech-Nut.

One entry per household. Entries must be received by 11:59 PM Central Time March 19, 2008.

General disclaimers regarding contests on Baby Toolkit: we'll do our best but we can't guarantee the same efforts from the postal system. If a prize item were to be lost or damaged in the mail, we would take it as a message from a higher power that the situation was simply not meant to be (no compensation or replacement will be issued). One entry per household. We will use a random integer generator at random.org to determine winners. Jim, Adrienne, their parents, and Ranger are not eligible for this contest. We respect your privacy and will not use your personal information for any purpose beyond determining a winner and sending prizes. Winners will be emailed with notification and first name/state will be announced on Baby Toolkit. Estimated prize value: $25.

Good luck, and happy eating!


***Disclosure: we accepted from Beech-Nut 3 8-ounce cereal samples to evaluate. Beech-Nut is providing 3 prize packages and shipping them directly to winners. This review is independent opinion of the geek parents at Baby Toolkit, (c) 2006-2008. We have no undisclosed relationship with Beech-Nut or their subsidiaries/affiliates.

Wednesday, February 27, 2008

Heads Above the Competition: Britax Car Seats 20% off at Amazon.

Ranger is a tall drink of water. His atypical height and skinny build wreak havoc on finding pants and car seats that fit.

Since our beloved Graco infant car seat, we've gone through a number of convertible car seats that really didn't merit particular mention. Ranger quickly exceeded their 40" to 43" height restrictions (remember that kids with long torsos can outgrow a seat before they hit the height total requirement).

We bought a Britax Regent (max height: 53") for our primary car (a Honda accord) and my mom's minivan (the cars he rides in most often and on long trips). We chose it for it's five point harness. Upon first inspection, it looked like it wouldn't fit in my car. With a lot of wrestling, we were able to get it in place. It's huge in our small car, but seems both indestructible and luxurious (we call it the recliner). It's much easier to install in a LATCH vehicle (like my mom's minivan).

For Jim's car (compact sedan) which Ranger rides in less frequently, we have a Britax Parkway (height limit: 60"). It's a compact booster that uses the car seat's belt instead of an attached harness. We like it, but feel it's one he will do better in when he's more mature. We have to be attentive that he doesn't try to slip his shoulder out from under the seat belt mid-trip. He's starting to understand that we want him to leave it alone, but it's much easier to use (and feel confident in) a five point harness at this young age (2.5 years).

If you're currently looking for a Britax seat, all Britax is on sale 20% off at Amazon through Sunday, March 2nd.

Thursday, November 08, 2007

Styrofoam: Proceed with Caution

After recent talk of BPA in plastics, this probably sounds like another health concerned post. It is not. And although Styrofoam is terrible for the environment, this is not an ecology post either.

This is a toddlers-and-Styrofoam-should-not-mix post.

Around the 3rd hour of a 4 hour car trip, we wanted to reward Ranger with a treat. He's an awesome long-distance car traveler. We've never used a DVD player, VCR, or laptop to entertain him en route, and thus far he seems unscarred by our resistance to in-transit entertainment technology.

The boy is crazy for lemonade (the real lemons, water, and sugar stuff, not the fountain version with high fructose corn syrup). So, as we knew we were approaching a rare purveyor of actual citrus squeezings, we said the L-word aloud. Ranger immediately brightly blurted "JUICE!" in response. This is his word for lemonade. He seems to know that lemonade is not exactly the same as juice, but just loves tweeking his English major mama with poor paraphrase. Ironically, he doesn't like many other fruit juices, so this tends to bite him in the hiney whenever he's out with people who understand juice to be apple or grape.

We drive through the lemonade place and get Ranger a lemonade, Jim a lemonade slush, and me the largest ice cream sundae I've seen in person (they only have one size- mammoth). I am driving, so we have to pull into the parking lot so I can wolf down the legal portion of the dessert.

About two bites into the sundae, Ranger's warbling voice lets out a sad cry "Juuuuuuice! Help, help, help, help." When I turn around, I can see that he's removed his straw from the cup. Jim can reach him more easily, so I ask him to reinstall the straw properly. This should have struck me as odd because Ranger's been manipulating straws forever.

Jim turns around and puts the straw in, but Ranger's crying does not cease nor does he take a drink. Suddenly Jim says "OH NO!" and grabs pulls the drink into the front seat baptizing the borrowed mini-van's leather interior with lemonade.

Ranger managed to pierce the side of the foam cup with his straw. It had since been filling his pants and car seat with sweet, sticky, sugary "juice." Now it had also gotten the front console, 3 additional leather seats, some carpeting, Jim's coat, my bag, and Jim in the process.

It's not fair to blame Jim for bringing the cup forward. Our instincts to save our young- even from cold lemonade in the pants- are very strong- and as Jim was still seatbelted in and holding a lid-less slush in his other hand he had limited options.

When I realize that Jim can't open the door with both hands full, I start laughing. He's unsuccessfully trying to plug the hole with a finger and just getting soaked in the process. I reach across him and open the door- so he holds the spurting cup over the parking lot. Eventually, I think to unsnap his seatbelt and release him from the car.

Ranger is still crying.

We dump the lemonade and do a quick toddler costume change in 40 degree weather. Unlike Jim's pants, the car seat's cover is remarkably water resistant, so it's easy to dry.

From here on out we'll be keeping a small straw cup with a lid in the car to prevent future juice geysers. Consider yourself warned.

Wednesday, October 03, 2007

Harness All That Energy: Our Argument (& Tips) for Kid Leashes

Earlier this week on Izzy Mom, I found an interesting discussion of toddler harnesses. Although I wrote a comment there, it struck me that I should talk about it here too.

Jim was a harnessed toddler. His family was living in a rural German outpost where the locals thought nothing of putting a kid in a lederhosen-suspender inspired harness. He remembers it as having little Bavarian Alpine costumed bears on the front. It's probably partially responsible for him living to be an adult.

His only negative memory of the harness was years after he no longer needed it. On their emergency return to the States after his grandfather had a heart attack, his brother was wearing during a long layover at busy JFK Airport. My worried mother-in-law was traveling alone (inter-continentally) with two young kids, so it was natural to leash the youngest rather than lose him in the enormous airport.

A stranger approached his mother and poured out vitriol about child abuse and treating her kids like animals. Jim's mom, already pretty stressed over her dad's health problems and the stresses of overseas air travel, broke down. Needless to say, that memory stayed with Jim.

When we created a baby registry for Ranger Jim happily scanned in the monkey backpack harness at Target (~$15). I didn't think twice about it.

Ranger took his time deciding to walk independently which meant monkey lived on a closet shelf for a long time. Eventually Ranger got better at walking, running, and bolting away. The stroller seemed counterproductive: while it contained an enthusiastic Ranger, it didn't give him any outlet for all that energy or enthusiasm for walking.

Monkey came down off the shelf, but I couldn't bring myself to put it on Ranger. So it sat on the kitchen table until Ranger took notice.

"Monkey!" he pointed.

I picked up monkey and gave Ranger a once over. "Well, I guess you're old enough. Be gentle."

The words old enough coupled with hesitation were enough to make him clamor over to me hands out. "PWEEESE?"

Awww. So, I gave him monkey sans tail. They became fast friends while Ranger gave him the whole tour of the house. Ranger loves talking to monkey- philosophy, politics, recipes, whatever.

It was a major value added feature when Ranger found that Monkey could give him a hug and ride piggyback.

When I hooked on the tail, things were a little intimidating (to me). Definitely start your harnessed kid on carpet. The best technique I found was making a couple loops around my hand so I could feed out a little extra length when Ranger charged toward the end of the harness' reach. The extra length (delivered with a little resistance) helped him slow down and stay upright.

Ranger didn't mind the harness and leash at all. They helped keep him in close proximity, but harnesses still require good parenting skills. A harnessed child still gets to choose their direction (which won't always be the direction the parent chooses). The child can still sit down, refuse to move, or tug in a undesirable direction, so the parent needs to communicate with their child a lot for this to work. A parent must be willing to pace themselves with their toddler rather than expect the converse.

It was a major boon for independently-minded Ranger to be able to walk rather than be captive in a stroller. Because a toddler's stride is so much shorter than an adult's, a walk around the big downtown library is like a marathon. Our boy sleeps extra-long on days we get to walk a lot.

A harness may not have long period of use with every kid. After a few weeks Ranger realized that we wanted him nearby in busy places, so he sticks closer in normal scenarios. He loves wearing monkey as a backpack, so sometimes he wears into stores just for fun (with the tail packed inside).

If your kiddo prefers bears, dogs, unicorns, cows, or fuzzy sheep, they make Harness Buddys of all those animals too.

We now use the harness primarily in places where he'll get excited and sprint off (zoo) or places where we're standing in a long line and don't have a free hand to hold (post office).

I haven't noticed people giving me the stink-eye, but I'm usually more focused on Ranger than the people around us. They can think what they want. Most people came over to make some "monkey on his back" comment. I think the opportunity to feel witty may have made people feel less critical about the harness itself.

One good friend thinks torso harnesses are cruel, but approves of wrist harnesses. In exploration of her theory, I tried a wrist harness on Ranger. He HATED it- flung himself on the floor and screamed- hated it. For him it was overwhelmingly frustrating to have more limited hand mobility. Maybe it's a family trait- because when I thought about it, it seems like a wrist harness would be more off-balance and obtrusive.

I think with the right harness and a team mindset that a harness/leash can be beneficial to everyone involved (kids, parents, innocent bystanders).

What do you think?

Baby Toolkit is the independent opinion of Jim and Adrienne Jones. We have no relationship with Goldbug or Eddie Bauer (makers of Harness Buddies) and have received no compensation for this independent review.
Photos by Adrienne Jones, 2007- all rights reserved.

Friday, September 07, 2007

Monkey On My Back: Kelty Backpack Carriers

During one of the warmest, most expansive months of my pregnancy with Ranger, I found myself in Oakbrook, IL- home of a great REI store. When I walked into the store I only needed a watch with lap timers for swimming, but I desperately wanted to buy something exuding family fitness. Just a couple days before I had been diagnosed with insulin-dependent gestational diabetes, and I wanted to prove that I was actually more concerned about my health than the little bottle of insulin in my hotel room seemed to suggest. In retrospect, my motives were completely silly but, in all honesty, buying this specific piece of gear did make me feel better.

REI is a great place to test a backpack carrier. They have a stuffed bear in the child carriers area that is weighted to match a small infant. Definitely test babypacks with the bear in them. It's a very different feel from an empty pack. Sure, the bear is sometimes off-balance, but this is realistic as your child will at times work to be off-balance as well.

We bought a Kelty Pathfinder (for aroung $200), and it's a great carrier for older infants and toddlers. I'd definitely categorize this type of high-end pack as luxury gear rather than necessary gear. Maybe it's the hellish heat and West Nile mosquitoes of Southern Indiana talking, but we tend to use this more when traveling than at home. That doesn't prevent the carrier from getting a lot of use. Quite a few of our friends (pictured here- nope, that's not us!) have been stomping around in the woods with them on hikes or letterboxing adventures.

[I say them because I got incredibly lucky and scored a well-maintained Kelty Tour (a lighter and cooler variation on the Pathfinder with mesh panels against your back and no chest strap) for $35 at a great consignment sale.]

For a lot of families, this would be a good item to borrow from friends/lend to friends unless you'll be using it every weekend. This summer our packs have kept up with the schedules of two pretty active families in addition to our own, less motivated, schedule.

This type of frame backpack carrier requires an infant with ample experience sitting up unsupported and holding up their head despite jangling. We put Ranger in shortly after he could sit and hold his head up and the spring of our steps bounced his head in ways that looked uncomfortable and made him cry. When we tried again a few weeks later, he loved the bounce and the perspective.

In ideal weather, the Pathfinder is my favorite pack. Its chest strap makes for a fabulous fit for the long haul. But the weather isn't often ideal here, and that's where the Tour model comes in handy. The ventilated back panel is a great feature on hot, humid days.

The real "I love this gear" epiphany moment for Jim was at the West Side Nut Club Fall Festival (think German Octoberfest). The festival, at one time was hailed as the second largest free, outdoor, food festival (after Mardi Gras). While this festival occupies a geographically large area, it's crazily congested with people from lunchtime on. At night, it can be impossible to traverse with a stroller. The few people who bring strollers usually end up carrying their kids while their companions push the strollers because the kids either freak out at being completely walled in or the kids get banged into so often you wish your stroller was armored.

A lot of parents use front carriers at the festival. This works really well for small, sleepy infants, but can be backbreaking when they're over 15 pounds and still keeps the baby's view pretty limited to body parts (yours if facing in and everyone else's if facing out). These views, coupled with noise, lines, and the distinctive smells of sauerkraut or funnel cakes, don't make for happy little travelers.

So there we were, strolling along with Ranger perched comfortably high on Jim's back. No one's hands were occupied with baby nor gear (there's a diaperbag backpack on the Pathfinder for supplies). We were streamlined, so we could move casually through crowded places. We could get out our wallets to pay. We could carry food.

But, it wasn't the sheer convenience of the pack that sold Jim fully, it was the envious looks of all the other dads carrying kids (with or without frontpacks) as their stroller prevented them from moving more than one or two feet in any direction without having to ask someone to let them through. In parent world, this type of pack is definitely trophy gear. It was fun watching parents point out the backpack to each other. And I think Ranger loved the attention too. He was effervescent as we walked around the festival well past his bedtime (though that may have been the lemon shake-ups).

The Kelty's have a surprisingly long period of use with youngsters and they are made to last. The packs can hold a child up to 40 pounds (which is a still few pounds lighter than Jim's college packpack).

*Baby Toolkit is the independent opinion of Jim and Adrienne Jones at babytoolkit.blogspot.com. We have received no materials or compensation of any kind from Kelty KIDS or their affiliates. We just love to write about baby gear.

Sunday, August 12, 2007

Pipe Cleaners: Portable Fun for Kids

Parent Hacks' pipe cleaner party hat post reminded me of a very savvy tip from Jim's Aunt Mo: parents should ALWAYS carry a few pipe cleaners when going out with young kids.

They're small and great for imaginative play. They're perfect for restaurants and waiting rooms as they're versatile, compact, and not messy.

We went out with some friends a few days after receiving this tip and our tapas took forever. The kids didn't mind at all after we gave them the pipe cleaners. They went through numerous transformations (animals, shapes, flowers) and then settled into two pairs of pipe cleaner glasses worn through the rest of the evening.

Tuesday, July 10, 2007

Strollertown: Baby's First Wheels- the Graco SnugRider

When we started stroller shopping, it seemed that all the registries were strongly encouraging travel systems for new parents. In my limited stroller-pushing experience with travel systems they seemed heavy, unwieldy, and less than compact when folded.

When it became apparent that Ranger would enter the world via cesarean, the weight of a bulky travel system (20+ pounds) seemed out of the question in the first month when I would be on lifting restriction. The "compact" travel systems didn't seem that much smaller or lighter (~17 pounds).

We had decided that we wanted a specific top-rated infant car seat, so we sought a compatible stroller, but they were all so heavy.

Then I started reading about stroller frames that carry car seat strollers. At the time, the Baby Trend Snap N Go frame stroller (~$50) was the only option available locally. It weighed around 12 pounds, but it was reported to be a little complex to work with the Graco car seat we had chosen. We registered for it with reservations.

A few weeks later Graco's SnugRider (~$60) came on the market. It was much easier to use with our chosen car seat than the universal frame strollers. We changed our registry immediately.

The SnugRider is incredibly light and still very stable. It's adjustable push bar works for people with a wide variety of heights. The basket is HUGE and easily accessed unless you stuff one enormous object in there. The stroller folds up to a moderate size, and with the adjustable push bar lowered, it works well as a carrier holder in restaurants.

We think this frame would be great for maneuvering airports with an infant, although it would have to be gate checked upon arriving at the plane (there's no way it would pass for carry-on).

It doesn't have a an additional sunshade like the ones on travel systems, so we often took along a light blanket to cover the carrier in bright light or wind.

A Graco car seat is very easy to install and remove from the frame. Snapping the seat in and out of the stroller are as simple as using the locking base in the car (maybe even easier).

The SnugRider was a vast improvement upon using the car seat as a solo carrier (which wears out already tired arms and shoulders).

We tricked out his car seat for winter with a sherpa Bundle Me cover by J.J. Cole (incidentally one of the few car seat covers that work well with the Graco seat) that a friend didn't want and a flannel receiving blanket attached to the shade with a few big safety pins (on the outside so Ranger couldn't tinker with them). We just flipped the blanket back over the seat's shade when Ranger was out of the elements and awake.

Ranger really liked riding in the SnugRider as it let him face whoever was pushing and he could encourage us to make faces or do little dances to keep him entertained.

We were all a little sad when he got too tall for his infant car seat and had to move to an actual stroller (the Maclaren Vogue- our review).

*This review is the independent, unsolictied opinion of Baby Toolkit (babytoolkit.blogspot.com). We have no relationship with and have received no compensation from Graco Baby (beyond being satisfied customers).